अपने आवेदन में इस कोड का प्रयास करें ...
private int RECORDER_CHANNELS = AudioFormat.CHANNEL_CONFIGURATION_MONO;
private int RECORDER_AUDIO_ENCODING = AudioFormat.ENCODING_PCM_16BIT;
private int RECORDER_SAMPLERATE = 44100;
private byte RECORDER_BPP = (byte) 16;
private AudioRecord audioRecorder;
public void arm() {
// Get the minimum buffer size required for the successful creation of an AudioRecord object.
int bufferSizeInBytes = AudioRecord.getMinBufferSize(RECORDER_SAMPLERATE, RECORDER_CHANNELS,
RECORDER_AUDIO_ENCODING);
// Initialize Audio Recorder.
audioRecorder = new AudioRecord(MediaRecorder.AudioSource.MIC, RECORDER_SAMPLERATE,
RECORDER_CHANNELS, RECORDER_AUDIO_ENCODING, bufferSizeInBytes);
// Start Recording.
audioRecorder.startRecording();
int numberOfReadBytes = 0;
byte audioBuffer[] = new byte[bufferSizeInBytes];
boolean recording = false;
float tempFloatBuffer[] = new float[3];
int tempIndex = 0;
int totalReadBytes = 0;
byte totalByteBuffer[] = new byte[60 * 44100 * 2];
// While data come from microphone.
while (true) {
float totalAbsValue = 0.0f;
short sample = 0;
numberOfReadBytes = audioRecorder.read(audioBuffer, 0, bufferSizeInBytes);
// Analyze Sound.
for (int i = 0; i < bufferSizeInBytes; i += 2) {
sample = (short) ((audioBuffer[i]) | audioBuffer[i + 1] << 8);
totalAbsValue += Math.abs(sample)/(numberOfReadBytes/2);
}
// Analyze temp buffer.
tempFloatBuffer[tempIndex % 3] = totalAbsValue;
float temp = 0.0f;
for (int i = 0; i < 3; ++i)
temp += tempFloatBuffer[i];
if ((temp >= 0 && temp <= 350) && recording == false) {
Log.i("TAG", "1");
tempIndex++;
continue;
}
if (temp > 350 && recording == false) {
Log.i("TAG", "2");
recording = true;
}
if ((temp >= 0 && temp <= 350) && recording == true) {
Log.i("TAG", "Save audio to file.");
// Save audio to file.
String filepath = Environment.getExternalStorageDirectory().getPath();
File file = new File(filepath, "AudioRecorder");
if (!file.exists())
file.mkdirs();
String fn = file.getAbsolutePath() + "/" + System.currentTimeMillis() + ".wav";
long totalAudioLen = 0;
long totalDataLen = totalAudioLen + 36;
long longSampleRate = RECORDER_SAMPLERATE;
int channels = 1;
long byteRate = RECORDER_BPP * RECORDER_SAMPLERATE * channels/8;
totalAudioLen = totalReadBytes;
totalDataLen = totalAudioLen + 36;
byte finalBuffer[] = new byte[totalReadBytes + 44];
finalBuffer[0] = 'R'; // RIFF/WAVE header
finalBuffer[1] = 'I';
finalBuffer[2] = 'F';
finalBuffer[3] = 'F';
finalBuffer[4] = (byte) (totalDataLen & 0xff);
finalBuffer[5] = (byte) ((totalDataLen >> 8) & 0xff);
finalBuffer[6] = (byte) ((totalDataLen >> 16) & 0xff);
finalBuffer[7] = (byte) ((totalDataLen >> 24) & 0xff);
finalBuffer[8] = 'W';
finalBuffer[9] = 'A';
finalBuffer[10] = 'V';
finalBuffer[11] = 'E';
finalBuffer[12] = 'f'; // 'fmt ' chunk
finalBuffer[13] = 'm';
finalBuffer[14] = 't';
finalBuffer[15] = ' ';
finalBuffer[16] = 16; // 4 bytes: size of 'fmt ' chunk
finalBuffer[17] = 0;
finalBuffer[18] = 0;
finalBuffer[19] = 0;
finalBuffer[20] = 1; // format = 1
finalBuffer[21] = 0;
finalBuffer[22] = (byte) channels;
finalBuffer[23] = 0;
finalBuffer[24] = (byte) (longSampleRate & 0xff);
finalBuffer[25] = (byte) ((longSampleRate >> 8) & 0xff);
finalBuffer[26] = (byte) ((longSampleRate >> 16) & 0xff);
finalBuffer[27] = (byte) ((longSampleRate >> 24) & 0xff);
finalBuffer[28] = (byte) (byteRate & 0xff);
finalBuffer[29] = (byte) ((byteRate >> 8) & 0xff);
finalBuffer[30] = (byte) ((byteRate >> 16) & 0xff);
finalBuffer[31] = (byte) ((byteRate >> 24) & 0xff);
finalBuffer[32] = (byte) (2 * 16/8); // block align
finalBuffer[33] = 0;
finalBuffer[34] = RECORDER_BPP; // bits per sample
finalBuffer[35] = 0;
finalBuffer[36] = 'd';
finalBuffer[37] = 'a';
finalBuffer[38] = 't';
finalBuffer[39] = 'a';
finalBuffer[40] = (byte) (totalAudioLen & 0xff);
finalBuffer[41] = (byte) ((totalAudioLen >> 8) & 0xff);
finalBuffer[42] = (byte) ((totalAudioLen >> 16) & 0xff);
finalBuffer[43] = (byte) ((totalAudioLen >> 24) & 0xff);
for (int i = 0; i < totalReadBytes; ++i)
finalBuffer[44 + i] = totalByteBuffer[i];
FileOutputStream out;
try {
out = new FileOutputStream(fn);
try {
out.write(finalBuffer);
out.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
} catch (FileNotFoundException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
// */
tempIndex++;
break;
}
// -> Recording sound here.
Log.i("TAG", "Recording Sound.");
for (int i = 0; i < numberOfReadBytes; i++)
totalByteBuffer[totalReadBytes + i] = audioBuffer[i];
totalReadBytes += numberOfReadBytes;
// */
tempIndex++;
}
}
अधिक जानकारी के आप भी इस डेमो देख सकते हैं के लिए ...
http://musicg.googlecode.com/files/musicg_android_demo.zip
स्रोत
2012-07-26 05:06:28
वास्तव में अच्छा उदाहरण है। लेकिन यह केवल सीटी का पता लगाता है। क्या आप जानते हैं कि उस मामले में सामान्य ध्वनि का पता कैसे लगाया जाए? –
अधिक अप-वोटों का बहुत उपयोगी है। इस उदाहरण को बनाने में अपना समय बिताने के लिए धन्यवाद। – Akyl
@iDroidExplorer और रुचि रखने वाले किसी और - मैंने गायब चर शामिल करने के लिए कोड को संशोधित किया है। यह मेरे लिए काम करता है लेकिन किसी और को यह भी पता चलेगा कि यह उनके लिए काम करता है (यदि आवश्यक हो तो अपने बदलावों के साथ पुनः प्रयास करें) – kape123