मेरे पास एक ऐसा फ़ंक्शन है जिसे किसी वीडियो को आईफोन/आईपैड पर एक प्रबंधित बिटरेट में फिर से एन्कोड करना होता है। यहां यह है: * अद्यतन कार्य कोड, अब ऑडियो के साथ! :) *AVAssetWriter का उपयोग कर वीडियो एन्कोडिंग - CRASHES
-(void)resizeVideo:(NSString*)pathy{
NSString *newName = [pathy stringByAppendingString:@".down.mov"];
NSURL *fullPath = [NSURL fileURLWithPath:newName];
NSURL *path = [NSURL fileURLWithPath:pathy];
NSLog(@"Write Started");
NSError *error = nil;
AVAssetWriter *videoWriter = [[AVAssetWriter alloc] initWithURL:fullPath fileType:AVFileTypeQuickTimeMovie error:&error];
NSParameterAssert(videoWriter);
AVAsset *avAsset = [[[AVURLAsset alloc] initWithURL:path options:nil] autorelease];
NSDictionary *videoSettings = [NSDictionary dictionaryWithObjectsAndKeys:
AVVideoCodecH264, AVVideoCodecKey,
[NSNumber numberWithInt:1280], AVVideoWidthKey,
[NSNumber numberWithInt:720], AVVideoHeightKey,
nil];
AVAssetWriterInput* videoWriterInput = [[AVAssetWriterInput
assetWriterInputWithMediaType:AVMediaTypeVideo
outputSettings:videoSettings] retain];
NSParameterAssert(videoWriterInput);
NSParameterAssert([videoWriter canAddInput:videoWriterInput]);
videoWriterInput.expectsMediaDataInRealTime = YES;
[videoWriter addInput:videoWriterInput];
NSError *aerror = nil;
AVAssetReader *reader = [[AVAssetReader alloc] initWithAsset:avAsset error:&aerror];
AVAssetTrack *videoTrack = [[avAsset tracksWithMediaType:AVMediaTypeVideo]objectAtIndex:0];
videoWriterInput.transform = videoTrack.preferredTransform;
NSDictionary *videoOptions = [NSDictionary dictionaryWithObject:[NSNumber numberWithInt:kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange] forKey:(id)kCVPixelBufferPixelFormatTypeKey];
AVAssetReaderTrackOutput *asset_reader_output = [[AVAssetReaderTrackOutput alloc] initWithTrack:videoTrack outputSettings:videoOptions];
[reader addOutput:asset_reader_output];
//audio setup
AVAssetWriterInput* audioWriterInput = [[AVAssetWriterInput
assetWriterInputWithMediaType:AVMediaTypeAudio
outputSettings:nil] retain];
AVAssetReader *audioReader = [[AVAssetReader assetReaderWithAsset:avAsset error:&error] retain];
AVAssetTrack* audioTrack = [[avAsset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0];
AVAssetReaderOutput *readerOutput = [AVAssetReaderTrackOutput assetReaderTrackOutputWithTrack:audioTrack outputSettings:nil];
[audioReader addOutput:readerOutput];
NSParameterAssert(audioWriterInput);
NSParameterAssert([videoWriter canAddInput:audioWriterInput]);
audioWriterInput.expectsMediaDataInRealTime = NO;
[videoWriter addInput:audioWriterInput];
[videoWriter startWriting];
[videoWriter startSessionAtSourceTime:kCMTimeZero];
[reader startReading];
dispatch_queue_t _processingQueue = dispatch_queue_create("assetAudioWriterQueue", NULL);
[videoWriterInput requestMediaDataWhenReadyOnQueue:_processingQueue usingBlock:
^{
[self retain];
while ([videoWriterInput isReadyForMoreMediaData]) {
CMSampleBufferRef sampleBuffer;
if ([reader status] == AVAssetReaderStatusReading &&
(sampleBuffer = [asset_reader_output copyNextSampleBuffer])) {
BOOL result = [videoWriterInput appendSampleBuffer:sampleBuffer];
CFRelease(sampleBuffer);
if (!result) {
[reader cancelReading];
break;
}
} else {
[videoWriterInput markAsFinished];
switch ([reader status]) {
case AVAssetReaderStatusReading:
// the reader has more for other tracks, even if this one is done
break;
case AVAssetReaderStatusCompleted:
// your method for when the conversion is done
// should call finishWriting on the writer
//hook up audio track
[audioReader startReading];
[videoWriter startSessionAtSourceTime:kCMTimeZero];
dispatch_queue_t mediaInputQueue = dispatch_queue_create("mediaInputQueue", NULL);
[audioWriterInput requestMediaDataWhenReadyOnQueue:mediaInputQueue usingBlock:^
{
NSLog(@"Request");
NSLog(@"Asset Writer ready :%d",audioWriterInput.readyForMoreMediaData);
while (audioWriterInput.readyForMoreMediaData) {
CMSampleBufferRef nextBuffer;
if ([audioReader status] == AVAssetReaderStatusReading &&
(nextBuffer = [readerOutput copyNextSampleBuffer])) {
NSLog(@"Ready");
if (nextBuffer) {
NSLog(@"NextBuffer");
[audioWriterInput appendSampleBuffer:nextBuffer];
}
}else{
[audioWriterInput markAsFinished];
switch ([audioReader status]) {
case AVAssetReaderStatusCompleted:
[videoWriter finishWriting];
[self hookUpVideo:newName];
break;
}
}
}
}
];
break;
case AVAssetReaderStatusFailed:
[videoWriter cancelWriting];
break;
}
break;
}
}
}
];
NSLog(@"Write Ended");
}
खेद है कि यदि मैं एक वीडियो किसी भी अब 2 सेकंड की तुलना में में पारित, एप्लिकेशन को स्मृति पागल और दुर्घटनाओं की तरह बेकार है! कोड काफी सरल लगता है, लेकिन मुझे यह काम करने के लिए प्रतीत नहीं होता है!
क्या मुझे लिखा है कि वहां कहीं भी बफर जारी किया जाना चाहिए? मैं किसी भी इनपुट के लिए सबसे महान होगा।
क्या आप अपनी रिलीज दिखा सकते हैं? आप बहुत सारी चीजें बरकरार रखते हैं लेकिन मुझे नहीं पता कि वे कहां से रिहा किए गए हैं। – nh32rg
@ box86rowh आप बिटरेट कहां निर्दिष्ट करते हैं? धन्यवाद। – Ryan
इस दस्तावेज़ को अधिक सेटिंग्स के लिए जांचें जिन्हें आप आवेदन कर सकते हैं: https://developer.apple.com/library/mac/#documentation/AVFoundation/Reference/AVFoundation_Constants/Reference/reference.html – box86rowh